Maria contorted her fingers, cracking her aching knuckles. Though her hands had thawed since the pickup, positioning the 135c was still more luck than judgment. The wheels bumped onto the pad, sending a jolt through the cabin. She heaved herself up and tossed the penguin souvenir back onto the bed. “See you soon, buddy.”
Machinery processing countless tons of cargo howled throughout the station. Maria nervously approached the kiosk, but a few clicks later was paid and mentally shopping at Skutters. Going straight was easy.
The 135c rose into the darkness. Though calmer since the drop, the colossal security guns tracing her path prevented real comfort. She’d heard there were jobs on ArcCorp without the risk of another holiday on Aberdeen. Still, a GP-33 would keep her safe anywhere; even where it all went wrong last time…
Origin introduces its new starter-class ship, the 100 Series. Small, accessible, and loaded with luxury, it’s built for solo pilots to explore the ‘verse in style.
The Origin 100 Series has three variants: the 100i light explorer, 125a compact fighter, and 135c cargo shuttle.
Wherever you’re headed, there’s a 100 Series ship to suit your lifestyle.
It takes an incredible volume of ore, food, and weapons to keep Stanton’s lights on, with most legal hauls running through at least one cargo deck.
Located on the system’s busiest trade routes, cargo decks are your new go-to location for ship rentals, hauling supplies, or simply taking a breather during long journeys.
Green Zones forcibly prevent the use of weapons near landing zones and many points-of-interest. For added freedom, Alpha 3.11 removes them from most space stations, meaning you're free to use your ship's weapons at will. But beware, there are repercussions for bad behavior…
Open fire within close proximity of a space station and you’ll have the local S10 security turrets to deal with. So, maybe power down the guns on approach from now on...
Alpha 3.11 introduces the first iteration of Force Reactions. Now, players and NPCs will react to gunshots, lean as ships bank into turns, and even get knocked down by big impacts.
This is just the start for Force Reactions, with future updates including staggering, knockbacks, and reactions to exterior ship impact.
Recent updates to backend technology have given Star Citizen’s designers more options when ‘painting’ planets with terrain and biome features. In Alpha 3.11, you can expect greater variety and detail across all procedurally generated landscapes.
As you explore, look out for more variety, detail, and overall visual impact on every planet and moon in Stanton.
Weapons icon Behring premieres two new weapons - the explosive GP-33 grenade launcher and tactical BR-2 shotgun - both of which are available to purchase in-game from CenterMass, Conscientious Objects, Skutters, and other purveyors of quality arms.
The BR-2’s semi-auto mode and 15-meter effective range make it ideal for close-range battles and clearing tight ship corridors.
Chambering six 40mm grenades primed to explode on impact, the GP-33 is a devasting assault weapon that brings a touch of drama to any gunfight.
Throwing something, be it a carryable or grenade, is now much more accurate, with options for underarm, overarm, and two-handed throws. Objects now feature mass-related physics too, so lighter objects will fly further than heavier items and vice versa.
If you can’t keep your weapons to yourself in the new green zones, you’ll soon find yourself doing time in the big house. However, prisons are getting an upgrade; the Klescher Rehabilitation Facility now boasts an all-new commissary for you to spend your hard-earned credits.
And if you can't do the time, making a break for it just got a little trickier. Word around the mine is Klescher has taken steps to prevent further escapes...
Alpha 3.11 brings two significant user interface (UI) improvements. The first is to the game’s frontend, making it easier to explore with friends by reworking the way groups join a server and choose spawn location.
The second new improvement introduces a grid menu that gives you a much clearer view of everything you’re carrying. Though still utilizing the global inventory (for now), it offers more functionality than before.
Find out about everything coming to the 'verse in Alpha 3.11
Origin Jumpworks is proud to present the evolution of adventure. With all the sophistication and ultra-high performance you associate with Origin, elegantly presented in an attractive compact frame, the 100 Series has been designed for solo pilots looking to turn heads without sacrificing functionality.
Whether you’re exploring alone, shuttling cargo across the system, or defending your homestead, there’s a 100 Series for everyone.
The Origin 100i, 125a, and 135c are available to fly now.