It’s been a hell of a few thousand miles, thought Orazio, as Anri’s Revenge limped through cotton-candy clouds towards the sprawling latticework of Orison’s cityscape. There was still work to do, and rumors of incoming pirate attacks on the system, but all that could wait... On Voyager Bar’s deck, Orazio savored his drink and stared into Crusader’s swirling mass below, relaxing his shoulders for the first time in weeks. Tomorrow it would all begin again. But tonight, he’d remember why he put himself through it in the first place.
Discover the features and improvements live in Alpha 3.14...
Alpha 3.14 introduces the Crusader and its majestic city in the clouds, Orison. Once home to the UEE Navy’s shipyards, Crusader Industries transformed the unique latticework of floating platforms into arguably the most picturesque city in Stanton.
From the intergalactic bustle of the August Dunlow Spaceport to the calming serenity of the peace garden, Orison boasts every amenity expected of a galaxy-renowned tourist destination. And whether you’re visiting for business, pleasure, or laying low, the inescapable beauty of the Crusader gas giant makes any trip a memorable one.
Visit Crusader’s own Welcome to Orison page to discover more about Stanton’s iconic floating city and ship manufacturing hub.
Star Citizen Alpha 3.14 features the initial implementation of our proprietary Cloud Tech, which is used to create the colossal Crusader gas giant. This Cloud Tech will be expanded in the future to add further detail to existing planets in the Stanton system and beyond.
The Taurus is RSI’s take on long-range intergalactic hauling. The final variant in the classic Connie lineup bolsters a high cargo capacity with model-renowned usability and a deadly missile-centric weapons package. Discover more about the Taurus and other variants on the dedicated RSI Constellation page.
Pilots can use the new capacitors to allocate power between their ship’s shields, thrusters, and weapons however they see fit. From finely balancing defense and offense mid-battle to maxing out performance for a swift getaway, this added versatility could make all the difference between success and defeat, or even life and death.
Projectiles are more deadly than ever thanks to the all-new Missile Operator mode, which gives greater accuracy and control in combat. The projectiles themselves now use the same flight model as ships, making them behave more realistically and improving their effectiveness.
Alpha 3.14 features improved radar and ping systems, introducing EM and IR signatures to vehicles and background signatures for larger entities like stations and planets. Players can use these new signatures to mask themselves and slip by enemies undetected.
Scanning has been reworked too with a new UI showing scan direction and strength. It also displays additional target information, including details on the cargo, crew, components, and CrimeStat to players to decide whether to fight, run, or stay the course.
Dynamic Events are back, including the all-new Ninetails Lockdown mission. Players are tasked with either helping repel or joining a Ninetails pirate clan blockading a spacestation somewhere in Stanton.
Alongside the new experience, the underlying Dynamic Event tech receives a handful of updates and quality-of-life improvements, including tweaks to friendly fire that won’t instantly give players a CrimeStat if shots go awry.
Continuing with the work that began on the Aegis Gladius, all ship displays now utilize Building Blocks technology. This means that developers can start to add custom displays between Star Citizen’s various manufacturers, and even between different models and variants.
Alpha 3.14 introduces Ship Surrender, which allows criminals to call it a day when the odds are stacked against them. If captured after surrendering, players will wake up in the Klescher Rehabilitation Facility on Aberdeen ready to serve their sentence (or make a break for it), while their ship will be safely stored awaiting their return to society.
Alongside the RSI Constellation Taurus, Alpha 3.14 introduces projectile improvements that make all missile-centric ships significantly more deadly. From the heavy-duty Retaliator to the agile Talon Shrike, all missile-equipped vehicles now work at their best. As Alpha 3.14 celebrates Crusader’s own landing zone and shipyard, there’s never been a better time to pick up one of its iconic ships. The entire range is available now, including the colossal Hercules hauler and soon-to-be flyable Ares fighter. And don’t miss out on all-new merch, including a bold Stanton-themed ‘leisure’ shirt and cuddly stormwal plushie seen on Orison’s own store shelves.
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