Happy Monday, everyone! This week, we’re chatting with members of the Mission Feature team as they share about a new mission type and Global Event coming to the Persistent Universe later this year. Our newest addition to the Community team, Nicou, is also dropping a Hello World!
This week on Star Citizen Live, we have Dan and Corentin from the Sound Design team talking their background, their current work, and how impactful audio design is on the ‘verse.
Continuing from our last episode detailing the future of cargo careers, join us for this episode of Inside Star Citizen to explore upcoming changes to the inventory system, hangar kiosks, and more!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
Welcome to August’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including AI perception, vehicle UI, and ambient audio.
Welcome to Arena Commander in Alpha 3.20, the largest update Arena Commander has seen since its creation. Check out the improvements, new maps, and new modes coming in our latest patch.
From putting it all on the line for the good of Humanity to pushing hard for a podium finish, Alpha 3.20: Fully Loaded is brimming with high-action new challenges for every citizen.