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Wakapedia-CIG
Wakapedia-CIG
Date 3 hours ago
Patch Notes [Evocati PTU] Star Citizen Alpha 3.24.0 PTU.9261418 Patch Notes

Star Citizen Alpha Patch 3.24.0 Alpha Patch 3.24.0 has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.24.0-PTU.9261418....

Nightrider-CIG
Nightrider-CIG
Date 7 hours ago
Spectrum Feedback Is the Edit Feature on SPECTRUM Posts Broken?

Hey everyone, The development team has deployed a fix for this issue, so you should be able to edit posts again. Please note that you might need to clear your...

mwiazemsky | Turbulent
mwiazemsky
Date 8 hours ago
Spectrum Feedback Yet another bug (Spectrum v6.28.0): Can't unblock messages from users I blocked.

Hey, this should be fixed in 6.28.1, along some of the other recently reported bugs

Nicou-CIG
Nicou-CIG
Date 8 hours ago
Announcements CitizenCon 2954 Volunteers - Applications Now Open!

We have sent a first wave of invites to Behind The Scenes Participants (called Volunteers in the days of old) :sparkles:

Nicou-CIG
Nicou-CIG
Date 11 hours ago
General The Foundation Festival Vehicle Weapons Guide is almost entirely misinformation - here are some corrections [RESOLVED]

Hey everyone, we have brought improvements to the Vehicles Weapons Guide. Thanks for raising this thread :+1: It looked like Nine Tails agents had hacked the system,...

YogiKlatt_CIG
YogiKlatt-CIG
Date 1 day ago
Ask The Devs Can we get an update on mastermodes in atmospheric flight?

We're not moving away from the control surfaces. The 3.24 atmo tuning is using the legacy system though. If you find it too forgiving then maybe put that into the...

YogiKlatt_CIG
YogiKlatt-CIG
Date 1 day ago
Ask The Devs Can we get an update on mastermodes in atmospheric flight?

What you call "master modes in atmospheric flight" is actually just the control surface tech we showed during CitizenCon. If you watch our demonstration on flight...

YogiKlatt_CIG
YogiKlatt-CIG
Date 1 day ago
Ask The Devs Quantum Battles "The Expanse" Style

Actual combat will only happen in SCM. At some point we will time to work a bit more on trapping mechanics, etc. but it is not planned to go back the high speed combat...

YogiKlatt_CIG
YogiKlatt-CIG
Date 1 day ago
Feedback Whats up with the combat audio

Heya, I can't speak for audio these days. The situational awareness during combat though is definitely something that needs work ... but that is not purely an audio...

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