On this week’s Wingman’s Hangar, you’ll meet Technical Designer Dan Tracy… a man with an inside connection to the CryEngine that we’re using to build Star Citizen! Be sure to watch the stream tomorrow at 11 AM CST (-6 GMT) to hear more about Dan and what he’s working on!
How did you get started in the game industry?
I got into the industry through the modding scene. My brother and I started up MechWarrior: Living Legends which was excellently received and allowed me to show off my self-taught skills which in turn landed me a job within the industry
What projects have you worked on?
I’ve worked on Mech Warrior: Living Legends Total Conversion mod for Crysis, Mass Effect, Crysis 2 and 3, and Ryse.
How did you become involved with Star Citizen? What will you be doing on the game?
After seeing the Squadron 42 promotional video at the Crytek company meeting, I made efforts to get in contact with Chris Roberts and get onboard
What are you most excited about seeing in Star Citizen/Squadron 42?
I’m most excited about the massive galaxy map and the modular weapons that we’ll be able to swap onto the ships
What are you playing right now?
Guild Wars 2, League of Legends, Fire Emblem: Radiant Dawn, Smash Brothers Brawl