Q&A: Esperia Talon
August 26th 2020
Q&A: Esperia Talon
The Talon is not a dedicated stealth ship like the Eclipse and is positioned as a ship with stealth features. So, it will sit between the Sabre and Ghost in the examples listed above.
The Talon handles better in-atmosphere than it looks at first glance due to its low weight and relatively aerodynamic wing profile.
There are plans to not only bugfix but improve missiles and countermeasures in upcoming patches to give a much deeper level of gameplay rather than the current fire-and-forget approach.
The wing-mounted weapons that come with the talon are Esperia recreations of Tevarin weapons, much like those found on the Prowler, and can be swapped out with other standard weapons. The missile racks on the base Talon are swappable, however the bespoke missile racks on the Shrike cannot be replaced, though the missiles themselves are customizable as usual.
Compared to our existing light fighters, it currently sits between the Arrow and Gladius in terms of maneuverability, though this could change during implementation.
As mentioned above, we have plans for deeper missile and countermeasure gameplay, which extends to their use in e-warfare. A few other ships are planned to utilize similar decoy countermeasures alongside flares and chaffs, including the Prowler and Vanguard Sentinel.
The Talon is lightly armored like all light fighters. The brochure listing for medium armor was a mistake and has been corrected.
The Shrike’s role could be described as that and, compared to non-missile focused ships, it will be able to lock and launch more missiles when the revised missile locking system comes online in a future patch. Ultimately, the exact amount will be controlled by the ship’s computer and can be upgradeable via blades, though dedicated missile ships will support more by default.
It is partially mentioned due to the Tevarin nature, though the cockpit does seal itself during ejection with air shields.
At release, it will have the same shield behavior as those currently equipped to the Prowler and Defender, which feature Phalanx shields in their design, so 100% ballistic absorption and massively increased shield hardening ability. There are plans to push the abilities of Phalanx shields further, but no additional details are available at this time.
The ejected cockpit is not controllable like a parasite ship and should be thought of more like an escape pod in that it fires out the ship for a period of time in a predetermined direction.
At a minimum, it will function like all other ejection seats, except forward-firing instead of vertically. When the ability for ejection pods to be fully set up is available, the Talon and other ships will have them implemented.
Compared to other light fighters, the Talon splits the difference in firepower between a stock Gladius and Buccaneer, favoring fewer but larger weapons. Agility wise, it’s between the Gladius and Arrow. It is often very much user preference between these ships, so it fills a gap in the lineup that promotes choice in-game.
The answers accurately reflect development’s intentions at the time of writing, but the company and development team reserve the right to adapt, improve, or change feature and ship designs in response to feedback, playtesting, design revisions, or other considerations to improve balance or the quality of the game overall.