Q&A: Drake Corsair
April 3rd 2019
Q&A: Drake Corsair
Following the launch of the Corsair from Drake Interplanetary, we took your community-voted questions to our designers to give you more information on the recently unveiled exploration vessel.
Special thanks to John Crewe for answering these questions.
When we say “paper ships”, we say it with regards to our entire line-up, where Aegis and Anvil typically have more armor and can be regarded as very tough. In comparison, Drake ships are relatively under-armored, which we exaggerate as “paper thin”. While they may be less durable, their defense is more than enough for the intended role they’re pitched at and they’re often up-gunned to offset any deficit.
While not as luxurious as other companies’ living quarters, Drake still provides all the necessities such as a bed, kitchen, washroom, and storage for every crewperson’s weapons and clothing. Other ships may give each crewmember their own facilities, but Drake feels this is a waste of space and resources that could be better used elsewhere.
Yes. Unlike the original Cutlass, there’s plenty of room for the pilot to exit their seat and walk around where the co-pilot’s seat was. When the co-pilot seat is deployed to the lower level, a hatch covers the hole to provide a flat traversal surface.
The pilot controls these weapons by default, although in the future (like other ships), their control will be able to be delegated to another station.
Both seats have full control inputs available, so this will be possible.
We want this ship to have similar trade-offs as the Constellation in terms of ‘cargo space versus vehicle storage’, so currently there are no plans to allow this. However, there will always be space to put cargo items outside of the grids on all ships providing you can get them in, though they won’t be securely locked down.
The Corsair offers the same functionality as a variety of other exploration ships but is catered towards a more offensive style of gameplay. It also has a different set of roles for a crew of four compared to, say, the Constellation.
The Corsair does not come with a refinery, nor is it capable of equipping one.
Correct and these two categories suit the role of the ship perfectly.
Yes. When designing a ship, these metrics are considered and the Corsair will fit in medium/size four hangars (the same as the Retaliator and Constellation).
Each crew member can store one set of armor (excluding what they’re wearing), two primary weapons, and one sidearm.
There is an engineering station towards the rear of the ship.
The front lift can take the entire crew, so four at a time.
The ship will have a variety of lighting when it’s released. This is a popular request players have asked for on existing ships and something we plan to roll out over time.