Roadmap Roundup
Happy Friday, everyone!
Each and every week, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
The team is hard at work on getting Alpha 3.9 ready to go and in your hands. Due to a variety of factors, such as the recent transition to working from home, and our push to improve stability and playability, Alpha 3.9 won’t quite be ready in time for its original release goal in a few days. As you know, we’re currently in our Evocati testing phase and plan to release to a wider group on the PTU very soon. We’re very close! As always, we’ll keep you updated, so keep an eye out for more information.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for March 27th, 2020
Docking
The work needed for both Ship-to-Ship Docking and Ship-to-Station Docking is the same now that the physics proxy has been completed. Instead of working on Ship-to-Ship Docking, then Ship-to-Station, we are able to roll it into one card and deliver all of it in Alpha 4.1. In addition, the description has been updated to reflect the combination. Adding the ability to dock and spawn vehicles connected to space stations, as well as docking two ships together. This functionality is required for some of the larger ships to spawn at certain locations.
Security System
Due to work on other tasks taking longer than expected, including tasks towards the upcoming Prison System and a handful of tasks surrounding an unannounced event, there was not enough bandwidth able to be allocated to this system for this quarter. We’ve removed this card from the roadmap temporarily until we are able to accurately determine where in our schedule it will fall.
Space Station – Cargo Deck
The description for this card has been updated. Cargo Decks are facilities within Rest Stops where players can handle all their cargo needs. From dropping off and picking up, buying new cargo equipment, and taking on cargo-related missions.
That’s all for this week! Join the discussion on Spectrum.