Happy Friday, everyone!
Each and every week, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for August 28th, 2020
Elevator Panel Updates
We took a little extra time on early UI work which pushed the handover for these updates past their intended completion date. For this specific card, Props & Art needed to complete their work before handing over to Design. With that work complete, the task has been passed off to level design and, with such a tight turnaround, our Level Design does not have enough bandwidth to get the work in before 3.11’s branch day. The majority of our level designers are focusing on other 3.11.0 tasks that have been deemed higher priority (ex. Space Station – Cargo Decks), and we made the decision to not pull them off of that work. Because of this, Elevator Panel Updates has been moved to the Alpha 3.12 column.
Missile Operator Mode
We’ve decided to move Missile Operator Mode to release simultaneously with additional improvements to missiles we have planned for early 2021 in order to make a bigger and more comprehensive impact on the missile gameplay at once. This card has been removed from the Roadmap, expected to release alongside missile improvements in 2021.
That’s all for this week! Join the discussion on Spectrum
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