Our Limerick contest is now done.
Thank you all so much for joining the fun.
You worked on your poems all night,
they filled devs with delight,
and now, friends, three of you have won!
…and this is why I didn’t enter, but so many of you did, and you can check out the entries here! Thanks again to everyone who participated, we hope you had as much fun writing your limericks as we did reading them.
As you already know, the team’s heads down and hard at work getting Alpha 3.9 ready to go. Currently, our wonderful Avocados are hard at work testing it out. We’re very close to being able to open PTU up to a larger audience, and can’t wait for you all to get your hands on it. Stay tuned for more info!
Now, let’s see what’s going on this week:
On Tuesday, the Narrative Team will release a brand-new lore post – “Tracker.”
Thursday will bring Monthly Reports for both the Persistent Universe and Squadron 42. There will not be an ISC this week, as the team is kicking off their quarterly three-week hiatus. They’ll be back with new episodes diving into the development of Star Citizen starting on the 23rd.
Friday brings a Roadmap update & Roundup, and the RSI Newsletter will be delivered right to your inbox. Subscribers can also look forward to updates to the Subscriber Vault. This week’s Star Citizen Live Gamedev will feature Art Director Paul Jones. He’ll look back and explore the process of developing the type of key art that typically accompanies concept ships like the Crusader Ares and more. Tune in to the Star Citizen Twitch chanel at 9am PDT to catch the action.
See you in the ‘verse!
Associate Community Manager
Screenshot by Slingshot-Cal